By Hattie Stahl
The engaging and accomplished sextet eighth blackbird will perform at 8 p.m. tonight in the Janet Wallace Fine Arts Center Concert Hall as a part of both Macalester’s 2007 International Roundtable and the Macalester New Music Series. The ensemble is composed of six performers playing flute, clarinet, violin, cello, piano and percussion. Many of the pieces they perform involve use of electronic amplification and modification, along with mixed media. The last piece on this evening’s program, “Mirrors,” by Tamar Muskal, will include performance by visual artist Danny Rozin.
“They’re cutting edge on what they do,” Music Professor Carleton Macy said. “Music and imagination – most of the discussants in the Roundtable are ethnomusicological. In other words, they’re the social side of things and they’re going to talk about music and culture, not music on the concert hall stage. So in a way, this is presenting the new directions of music in the musical culture, in the concert culture.”
In addition to their evening performance, eighth blackbird will have an open rehearsal session in the concert hall from 4:30 to 5:30 this afternoon. Students are invited to attend.
The ensemble formed in 1996 and have since produced four widely acclaimed CDs.
The Music Department is currently in its second year of the “New Music at Macalester” Series. This series is made possible by a grant from the Rivendell Foundation, and seeks to bring high profile performers to Macalester. Funds from this grant paid for half of the cost of bringing eighth blackbird to campus.
The concert is free.
David Clarkson • Sep 12, 2019 at 5:05 am
I gotta favorite this website it seems very helpful extremely helpful
Natalie Allan • Sep 10, 2019 at 10:23 pm
I am actually keen of seeing comic video clips at youtube, and this videos is actually so funny, hehehhe.
Donna Welch • Sep 9, 2019 at 1:13 am
Thanks for revealing your ideas. I’d also like to express that video games have been ever before evolving. Today’s technology and improvements have helped create sensible and active games. These kinds of entertainment video games were not really sensible when the real concept was being attempted. Just like other designs of technologies, video games also have had to advance via many ages. This itself is testimony for the fast growth of video games.